D3nn05
Group: New Arrival
Posts: 3
Re: BW2 Multiplayer - The Thread :3
« Reply #75 Posted May 06, 2009, 10:11 PM »
hm update? :P
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Pendrokar
Group: Villager
Posts: 22
Re: BW2 Multiplayer - The Thread :3
« Reply #76 Posted May 07, 2009, 12:48 PM »
Ye gods are so impatient...
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guyvandeberb
Group: Vagrant Start
Posts: 1
Re: BW2 Multiplayer - The Thread :3
« Reply #77 Posted May 08, 2009, 05:16 PM »
Well this really excited me, but it occurs to me now that this won't get finished, if indeed it was ever started. How disappointing. Hi, i'm thinking the same thing, i've been watching this thread for a long time (as a guest).
finally i registerd, butt only too say that i'm really disapointed (like the rest of u) because they say the MP is "almost ready" for about half a year already.
Sorry for being so negative
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fenton_pat
Re: BW2 Multiplayer - The Thread :3
« Reply #78 Posted May 08, 2009, 05:29 PM »
Speaking as a software developer though, I can empathise with the guys doing this though.
Even when you have acompany backing you up, software projects are notoriously difficult to predict when they will be finished. Unexpected problems can and will show up at the last minute.
So to undertake a project like this in their free time means that this is an even bigger problem.
The old mantra of "it's done when it's done" really does apply here as there's no other way around it
.
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Devil_Gremlin
Re: BW2 Multiplayer - The Thread :3
« Reply #79 Posted May 10, 2009, 11:08 PM »
you speak the truth fenton....
I guess we are just gana have to try wait out some more...
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iRzilla
Re: BW2 Multiplayer - The Thread :3
« Reply #80 Posted May 19, 2009, 11:43 PM »
Lionhead sucks. I've found out the cause of it all not working. The headers of all the files are fished. It won't start BW2 none of it will work. Lionhead added some shitty protection system that must overwrite crap and sugar. I can't deal with that. I'm out..
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Pendrokar
Group: Villager
Posts: 22
Re: BW2 Multiplayer - The Thread :3
« Reply #81 Posted May 20, 2009, 10:49 AM »
Can't you ask for help from
Lionhead
about it?
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Devil_Gremlin
Re: BW2 Multiplayer - The Thread :3
« Reply #83 Posted May 20, 2009, 10:19 PM »
You know what we should do??
We should all send emails and try get through to them saying that we want them to help us make the multiplayer. lol
And keep pestering them lol until they get the point lol
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fenton_pat
Re: BW2 Multiplayer - The Thread :3
« Reply #84 Posted May 21, 2009, 09:28 AM »
A noble effort, but now that they are part of the MicroSoft machine, it would probably take tens of thousands of different people petitioning them (and I don't mean spamming them here people) before they'd even take notice
.
B&W just doesn't have that strong an online following any more
.
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Devil_Gremlin
Re: BW2 Multiplayer - The Thread :3
« Reply #85 Posted May 21, 2009, 09:38 PM »
hmmm, yea...
... oh well I spoze it was worth thinkin of...
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drakenx9
Re: BW2 Multiplayer - The Thread :3
« Reply #86 Posted May 31, 2009, 01:25 AM »
Yep that is.. B.S. ..........THAT SUCKS.
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Mazu
Group: New Arrival
Posts: 9
Re: BW2 Multiplayer - The Thread :3
« Reply #87 Posted May 31, 2009, 06:13 AM »
Well, I'm sure there's a method past it, but by using less than noble means...
Regardless, it was a great effort to try. Thank you so very, very, very much for putting forward all of this effort. Should you keep trying and somehow find a way, we'll gladly still be here waiting to hear about it
Thank you again!
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